With all kinds of levels and
exits, Super Mario World
features a lot of different
enemies. From Koopas to Boos and
beyond, there's all kinds of
different enemies found
throughout Dinosaur Land. |
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Name |
Picture |
Point Value |
Description |
Amazin' Flying Hammer Brother |
|
200 |
These guys are found on blocks
with wings. They float back and
forth and throw hammers at Mario. |
Ball 'N' Chain |
|
--- |
Not so much enemies, Ball 'N'
Chains are pieces of rotating
metal with spike on the end of
them. |
Banzai Bill |
|
200 |
These are simply giant Bullet
Bills. No one knows where they
are shot out from, and they can
sometimes be ducked under. |
Big Steely |
|
--- |
During the Bowser battle, he'll
drop these enemies. They're
nothing more than big, metal
rolling balls |
Blaarg |
|
--- |
Blaargs are found in levels with
lava. They are dragon like
enemies that come up from the
lava when Mario is on a skull
platform. |
Blurp |
|
200 |
Blurps are green fishes found in
underwater levels. They'll only
swim in one direction. |
Bob-omb |
|
200 |
Walking bombs...jump on them and
they'll detonate - wait too long
and they'll explode
automatically. |
Bony Beetle |
|
200 |
Bony Beetles walk on the ground
and are relatively weak.
Sometimes, they'll stop and
retreat back in their shell and
cover themselves in spikes. |
Boo Buddies |
|
--- |
Boo Buddies are the standard
ghosts and patrol the Ghost
Houses found all over the world.
They can come in circular
patterns. |
Bowser Statue |
|
|
Bowser Statues come in two
different kinds: Gold and Grey.
The grey ones shoot out lasers
when approached while the gold
statues hop around. |
Bullet Bill |
|
200 |
Bullet Bills are enemies we've
all seen since the original
Super Mario Bros. They fly in
straight lines and are shot out
of Bill Blasters! |
Buzzy Beetle |
|
200 |
Buzzy Beetles are small enemies
with a hard shell. They climb up
walls and can retreat into their
shell and be kicked around like
Koopas. |
Chainsaw |
|
--- |
Chainsaws are enemies that move
along a certain path. With the
feather, Mario can propel
himself off them. |
Chargin' Chuck |
|
2000 |
Are you ready for some football?
Popular slogans aside, Chargin'
Chucks are football players.
They tackle, throw baseballs,
and kick footballs. |
Cheep Cheep |
|
200 |
Cheep Cheeps are found in levels
with water. They float along
waiting for Mario to fall in,
and sometimes they bounce in and
out of water. |
Dino-Rhino |
|
200 |
Dino-Rhinos are enemies that
first appear on Super Mario
World. They patrol the ground
and spit fire. |
Dino-Torch |
|
200 |
Dino-Torches are little, tiny
Dino-Rhinos. They spit fire
upwards and are weaker than
their counterparts. |
Dry Bones |
|
200 |
The skeletons of Koopas, Dry
Bones will patrol the ground and
throw bones at Mario. When
jumped on, they collapse and
come back to life. |
Eeries |
|
--- |
Eeries are like Boos, but they
don't follow Mario around. They
fly around in straight lines. |
Fishbone |
|
--- |
Fishbones are the Dry Bones
equivalent...in water. They'll
swim straight and aren't a huge
threat. |
Fishin' Boo |
|
--- |
Not quite regular Boos, these
guys carry a blue flame around
to damage Mario while following
him. |
Fishin' Lakitu |
|
200 |
Fishin' Lakitus are friends and
enemies. They float around with
a fishing pole that can have
good or bad things attached to
it. |
Floating Mine |
|
--- |
Floating Mines are found in
levels with water. They just
float down the river, hurting
anything that touches them. |
Flying Goomba |
|
200 |
Flying Goombas are simply
Goombas with wings. They don't
actually fly, they just jump
around. |
Fuzzy |
|
--- |
Fuzzys are little black
creatures that can be highly
annoying. They follow set paths
and get in the way of moving
platforms. |
Goomba |
|
200 |
Goombas are the standard
enemies. Simply jump on them to
destroy them or jump over them
to avoid them. |
Grinder |
|
--- |
Grinders are metal spikes that
move along the ground or a set
path. They move quickly and will
cut anything in their way. |
Hothead |
|
--- |
Hotheads are giant Lil Sparkys.
They move along a path, though
they move much slower. |
Jumping Piranha Plant |
|
--- |
Jumping Piranha Plants are just
like other Piranha Plants,
except they have no stem and
jump out of pipes! |
Jumping Pumpkin Plant |
|
--- |
These guys come out of pipes and
are relatively harmless.
However, Mario cannot jump on
them. |
Koopa Troopa |
|
200 |
The standard Koopa. They will
leave their shells once hit, and
their shells can be kicked. They
come on different colors. |
Lakitu |
|
200 |
Lakitus are enemies that float
on a cloud. They'll hurl Spinys
at Mario, though they hurl coins
when a P-Switch is activated. |
Lava Bubble |
|
--- |
Lava Bubbles are little bits of
fire that jump out of lava. They
jump out at random. |
Lil Sparky |
|
--- |
This enemy is found in castle
scenarios only. They'll move
among the blocks that they are
found around. |
Magikoopa |
|
200 |
Magikoopas are sorcerers of
magic. They'll blast a trio of
different magical shapes at
Mario. |
Mask Koopas |
|
200 |
Mask Koopas are Koopas with
different heads after all the
levels have been completed. They
come in a vareity of colors. |
Mask Paratroopas |
|
200 |
Mask Paratroopas are just like
Mask Koopas. They have wings and
fly back and forth. |
Mechakoopas |
|
200 |
Mechakoopas are robotic,
miniature versions of a Bowser
like creature. They move around
and can be thrown, although they
come back to life. |
Mega Mole |
|
--- |
Mega Moles are gigantic versions
of Monty Moles. Mario can jump
on them and use them as a moving
platform. |
Monty Mole |
|
200 |
Monty Moles pop out of the
ground at random. Once above
ground, they run around trying
to damage Mario. |
Muncher |
|
--- |
Munchers are found on the
ground. They're tiny black
plants that bite everything they
touch. |
Ninji |
|
200 |
Ninjis are somewhat like Fuzzys
in appearance, except they run
along the ground and jump. |
Para-Bomb |
|
200 |
A Bomb-Omb the floats down on a
parachute...knock it down and
it'll explode. |
Para-Goomba |
|
200 |
A standard Goomba with a
parachute. 1 hit to knock of the
parachute; 2 hits and he'll be
taken care of! |
Paratroopas |
|
200 |
Para-Troopas are nothing more
than Koopas with wings. They
take to the skies and generally
move either up and down or side
to side. |
Pidgit Bill |
|
200 |
These guys are a bit
different...they're like Bullet
Bills, but in a bird form!
They're shot out of Bill
Blasters. |
Piranha Plant |
|
200 |
Piranha Plants are nothing more
than plants that come out of
pipes. Their sharp teeth don't
allow Mario to jump on them. |
Pokey |
|
--- |
Pokeys are tall, tall enemies.
They are full of spikes
throughout their whole body, and
they can throw themselves at
Mario. |
Porcu-Puffer |
|
--- |
These guys are nothing more than
big fish! Well, they do have
some spikes on them... |
Rex |
|
200 |
A Rex is a purple dinosaur that
patrols the ground. After 1 jump
they flatten halfway but will
continue to chase Mario. |
Reznor |
|
--- |
Reznor is a boss in secret
fortresses. There's 4 rhinos
atop a spinning platform. Knock
them off by hitting their
platforms wile the bridge below
starts to collapse. |
Rip Van Fish |
|
200 |
Feeling lazy? All Rip Van Fish
start out sleeping. When Mario
gets near them, they'll wake up
and chase him until. When Mario
gets too far away, they'll go
back to sleep. |
Spike Top |
|
200 |
Spike Tops are like Spinys, but
they have only a single spike.
Their hard shell also protects
them, and they climb up walls. |
Spiny |
|
200 |
Spinys are thrown form Lakitus
but also found on the ground.
Mario cannot kill them by
jumping on them due to their
spikes. |
Sumo Brother |
|
200 |
A Sumo Brother is a large and in
charge kind of guy. He stands
among blocks and with a mighty
stomp, unleashes a hellfire
storm. |
Super Koopa |
|
200 |
Super Koopas are Koopas without
shells. They wear a cape and fly
through the air. Those with a
shiny cape will yield a feather
once Mario defeats them. |
Swooper |
|
200 |
Swoopers are green bats that are
found on the ceilings of caves.
When Mario approaches their
area, they fly down and try to
hit him. |
The Big Boo |
|
--- |
The Big Boo is somewhat of a
boss, but at the same time, is
somewhat of a harder enemy. He
can defeated by getting hit with
blocks. |
Thwimp |
|
--- |
Thwimps are miniature Thwomps.
They hang out on the grounds of
castles and jump left and right. |
Thwomp |
|
--- |
Thomps are an enemy we all know
of. They hang out on the
ceilings of castles and fall
when Mario approaches. |
Torpedo Ted |
|
--- |
Not quite Bullet Bills, Torpedo
Ted is only found underwater as
the counterpart to Bullet Bills. |
Urchin |
|
--- |
Urchins are fish-like creatures
with spikes. They move around
swiftly in set paths, mainly
around land-walls. |
Volcano Lotus |
|
--- |
Volcano Lotuses are disguised as
plants on the ground. When Mario
approaches them, they'll spit 4
balls of fire. |
Wiggler |
|
200 |
Wigglers are rather large
enemies. Jumping on one will
anger it and make it turn red,
sending it into a rage against
Mario. |
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